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Peacast VI: Don't fear the reapers
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Sorry for double-post, but there is a fan theory going around that the all ending (with the Godchild) is really either a hallucination from blood loss or Indoctrination. Which sadly makes a lot of sense with how out of nowhere this sequence was.
Is anyone else following the fan campaign to get them to change the ending?
Most of the responses I've read *to* the feedback are people claiming that fans are upset because there isn't a "happy ending".
(or perhaps that should be Deus Ex Machina, since as far as I understand the three endings in that game are suspiciously similar)
Or maybe I'm too cynical and the endings were an expression of the team's artistic freedom.
There's a good argument here on Kotaku that part of the reason the ending has been so widely rejected is that it's a clear break from the way dialogue works in the rest of the trilogy.
I suddenly realised that one of the jarring things about the ending is that you don't make the final choice *in dialogue* as you would in a normal CRPG, you make it by walking down one of three different paths.
Casey Hudson of Bioware is trying to say with a straight face that the ending has had a "polarising" response, which I think is incredible. It's ludicrous to describe it as "polarising" because there don't really seem to be two comparable poles of public opinion.
simply because most people don't really care about video games that much.
I can tell a dynamite fart joke, though.
What I don't get, however, is where all these excellent reviews came from. I mean I just don't know how you can review like Mass Effect and not mention at some point, even non-spoilertastically, that the ending sucks and may ruin your enjoyment.
Whoever's running the Mass Effect twitter feed walked right into this one.
I'd love it if someone raised a possibility beyond widespread laziness, widespread bootlicking, or some combination of the two, but at the moment I'm not seeing it.
once I got over the fact that I couldn't marry Ash and start a badass family, the idea of dying to save the universe doesn't sound half as bad as you're making it out.
What I don't get, however, is where all these excellent reviews came from.
Kyra: Why are people obsessed with this “it will all happen again”? Because, I mean, the one thing that surely human history has kind of shown us is that it is not happening again, because we are more advanced now than we were some thousand years ago.
Arthur: I've just had a very interesting e-mail discussion with some devs at Bioware and they agreed that I could reveal to you folks what the real original ending was intended to be before they changed it.
I still can't work out if you're kidding or not; but whether it was the developers or it was just you, Arthur, someone went an awfully long way for that joke.
From my observation, the reason people are so obsessed with the notion that “it will all happen again” is that many historical thinkers believe this is precisely what happens. Not in technological terms, like you're talking about, but in social terms. Thus the adage: “those who do not learn from history are condemned to repeat it.”
That strikes me as more than just “superficial similarities.”
And again, in context, what we're talking about here is the use of a deterministic model of history as a means to justify *galactic genocide* on the basis that unless all advanced life was exterminated it would lead to an inevitable robot apocalypse.
There was a really chilling bit of DLC for ME2 - I can't remember what it's called, but it's the one where some dude has hooked his Autistic brother up to the Geth in this really fucking sick way.
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