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- Bill on The Runestaff and the Empire's End at 01:37 on 21-08-2016 - link I wonder if King Huon and his superscience throne globe keeping him alive is where Warhammer 40K got the idea for the Emperor.
- Adrienne on Absolutely Delirious at 07:52 on 19-08-2016 - link Yeah, i've wanted to watch this for ages too, although i am very put off by the idea of a show ending that is BOTH downbeat AND a cliffhanger. I may just watch through Assignment Four, i suppose!
- Arthur B on The Narration of Shannara at 22:13 on 15-08-2016 - link If you're actually bothering to read the hardcopy rather than just having the audiobook on in the background it isn't so much as "Terabrooks" as a "mistake".
- Robinson L on The Narration of Shannara at 18:02 on 15-08-2016 - link Oh, and I'm still curious: is Sword a Terabrooks in audiobook as opposed to hardcopy format?
- Robinson L on Mr Bubbles' Nostalgia Trip at 18:00 on 15-08-2016 - link I've only skimmed the article, and not made any kind of study of Objectivism, but there seems to be another contradiction in the author's argument. He invokes the maxim “power corrupts, absolute power corrupts absolutely,” which I tend to agree with. That being the case, though, isn't it the case that any society where one person (or a small group of people) wields absolute power at any point is practically guaranteed to devolve into autocracy? You're blaming Andrew Ryan for acting against principle in a situation which we both agree engineers unprincipled behavior in people, without any kind of checks and balances to stop him? That sound to me more like a systemic flaw than a personal flaw of Ryan's.
Alasdair Czyrnyj on Mr Bubbles' Nostalgia Trip
at 18:27 on 13-08-2016 - link
Infinite is definitely one of those games, like the Thief rebootquel, whose creation is far more interesting than the finished project. It's going to be years (if ever) before we find out what happened behind the scenes, but my own theory is that Infinite had the same sort of improvisational experiment-focuses development the other Bioshocks had, with the concept of the game radically changing during development and major new features appearing, being built, then disappearing when they don't fit the vision, but this time around there was too much money, too much time, and the whole thing was built on a central concept that didn't fit together. In Bioshock, Objectivism and bioengineering fit together with the whole idea of 20th-century political utopianism; the new society and the new man and all that. I still haven't found anyone who has explained to me what the many-worlds interpretation of quantum mechanics has to do with the American national identity, and suffice to say Infinite never does either.
I've also found that Bioshock 2 has improved in retrospect, partially because I liked more of the characters (particularly the abused no-longer-human Subject Delta), but also because it works as a final endpoint to the Bioshock story. Rapture is dead, but Bioshock 2 is about what its final legacy to the world will be.
- Arthur B on Mr Bubbles' Nostalgia Trip at 11:32 on 13-08-2016 - link Honestly, hearing about Burial At Sea was what tipped Infinite over the edge for me from "That sounds disappointing, I'll probably get it if/when it is cheap" to "They really don't have any ideas left at all, do they? I won't bother." That reassessment is pretty good and just confirms my decision to pass it by.
Alasdair Czyrnyj on Mr Bubbles' Nostalgia Trip
at 20:13 on 12-08-2016 - link
Honestly, his discussion reminds me of nothing so much as the decades of argument among scholars and propagandists about whether or not the Soviet Union was a betrayal or the fulfillment of true socialism. Like a lot of those guys, the fellow you linked seems to be comparing Rapture to an nebuously-defined ideal Randian community rather than considering in the context of an underwater city-state that has to operate according to Randian principles.
Also, just look at all those old comments we made before we found out the truth about Bioshock Infinite. I was reading the one you made about how good it was that Infinite was getting away from the paradigm of the first two games, and it's pretty depressing in the light both Infinite and the "Burial at Sea" DLCs, where the first Bioshock slowly grows into a inescapable singularity that consumes both the setting and characters of Infinite.
Man, the more you dig, the more Infinite just falls apart, doesn't it? I've even seen one or two reviewers revisit it years after the hype and find it noticeably lacking.