Welcome to the Playpen, our space for ferrety banter and whimsical snippets of things that aren't quite long enough for articles (although they might be) but that caught your eye anyway.
Whereabouts in London are you likely to go? It's a big place so don't want to recommend anywhere too out of your way.
We're staying near the MI6 building, and we're definitely planning to go see Parliament and Buckingham Palace, and probably also the Tower of London.
GOGathon is kind of stymied by not having time spare to play games, let alone be snarky about them on the internet. And my reading these days mostly a) takes the form of trying to wade rapidly through enormous piles of books, and b) is in Japanese. And I moved hundreds of miles away so podcasts aren't very practical now, or at least lack atmosphere.
I mean, I still read everything, but I've kind of regressed into a lurker.
In my excitement I unwisely tried to use an emoji...
The gameplay was a lot of fun but did get repetitive. You'll find yourself returning to the same outposts again and again to do the same kind of missions as last time and there simply isn't enough activity between enemy outposts to make the open world particularly worthwhile. There isn't even a decent fast travel system to take the sting of the lifeless world away.
But petting my adorable doggy and using party balloons to airlift everything I see back to my military base while listening to 80s pop music never gets old.
I don't know what to make of it. Given how expensive new games are getting, are publishers assuming that people will only be buying 2-3 new titles a year, and therefore they should make their games worth the investment? Is gaming really a young man's (or young woman's) racket, and it's implicitly assumed you'll be dropping out in your 30's or 40's?
And on the subject of recent open-world games with lots of content...any of y'all taken a stab at MGSV? The reaction I've been looking at has been pretty interesting: while it's an excellent action-stealth game...it doesn't seem to be a very good Metal Gear game.
...Except that I remember that the console Fallout game I loved and hold up as a shining example of great CRPG plotting (Fallout: New Vegas) was made by Obsidian, and the one I could never bring myself to play for more than about six hours (Fallout 3) was made by Bethesda Softworks...and this new one is by Bethesda Softworks.
Hmmm...giddiness mildly tempered...
At one point when showcasing the game, a Rabbi saw the board, paused, and said that he understood what the game was about.
"I don't want to play it," he said. "You just did," Brathwaite replied.
It's like that Super Mario Maker level was specifically designed to parody this game.
He ought to have spent a little more time around them than just that one time saving the world, iow, and at least initiate some helpful dialog for the viewer on how he doesn't know them well enough to risk calling them even if they did suffer through a mandatory webinar series with chat sidebar together last Friday.
I think that fic explains where Hawkeye was perfectly. Ha!